Six major use cases illustrate how virtual reality transforms the construction industry

The iOS and Android version of the VR training experience application allows anyone to receive forklift training for free. The new training application is suitable for any industry. It can provide training in the virtual world, allowing learners to learn, share and improve operations from mistakes without risking workers or products. The VR experience aims to attract millennials to the construction industry and anyone can easily put on a pair of goggles to practice anytime, anywhere. This is just one example of VR as a training tool for the construction industry. VR can also be used in almost all vertical areas. 2. Visualization of architectural projects ContextVR was founded by Microsoft and Expedia. The company developed a 360-degree photograph that allows customers to take architectural projects, add time-stamps to the blueprint, store it in the cloud, or even augment it with augmented reality. Browse. Although the company focuses on medical care and the entry and exit of nuclear facilities, they have quickly turned their attention to the lucrative construction industry. The Seattle startup will charge the user a license fee based on the size of the project and the number of users. 3. Project Collaboration DPR Construction is a national technology builder specializing in highly complex and sustainable construction projects and currently employs approximately 4,000 people. The company has been using virtual reality technology since 2010, when Facebook had not purchased OculusVR for $2 billion. DPR has shifted from room-scale CAVE technology to head-mounted room-scale VR technology. The difference is that each participant in the customer, the designer, and the project can feel the final building in person before the project starts. The company recently used Oculus Rifts to assist with a major transformation project at the Virginia Commonwealth University, allowing employees to provide feedback before the project began. 4. Welding training Welding is an essential element of all types of construction. It is also a very challenging teaching task in training because the equipment is inherently dangerous and it is difficult to get started. Lincoln Electric designed the VRTEX360 welding training system to help trainers pass skills through virtual reality before opening a real soldering iron. With the development of the industry, Lincoln Electric has expanded the system to meet changing needs. 5. Environmental Visualization For companies with 150 years of history, the key to continuing to stand at the forefront of the industry is adapting to new technologies. One of the largest private construction companies in the United States, McCarthy Construction Company has been exploring virtual reality since 2012 and hopes to improve its design and construction process. The company first used the Building Information Model (BIM) CAVE to project hospital rooms and office space into 3D rooms. Today, they use the more cost-effective OculusVR to let customers see the future office or workspace. The company also uses Google Jump and drones to scan and capture 360-degree building models, giving head-to-head users an immersive visit. 6. The architectural design family business Mortensen Construction is also one of the largest private construction companies in the United States. The company designed its own virtual reality software for use in construction projects. The company is using HTCVive for planning and management, such as building or transforming complex medical and industrial projects. For example, in assisting hospitals in designing an operating room, they will show surgeons the layout of the operating room through VR to ensure that all tools and equipment are within reach. Mortensen’s construction is also exploring augmented reality technology. They are testing DAQRI's smart helmets on site and projecting internal elements such as pipelines onto the walls of buildings. When we see the continuous emergence of the construction industry in relation to the application of virtual reality, we can't help but think that robots will soon replace welding and forklift work, and humans will use VR heads to explore the final building design. Xiao Bian expects to see that the construction company itself has rapidly adopted virtual reality technology, rather than just start-up companies that are trying to sell their VR-based value proposition. ">
â–¼
6 Large Use Cases Explained: How Virtual Reality Transforms the Construction Industry from Baidu VR

Can you imagine yourself immersing yourself in the Great Wall of China, walk through it, and admire the beauty and glory of this miracle in the world? You can now achieve this through virtual reality. Google is taking the Great Wall of China to classrooms across the country. Admittedly, it is cool to appreciate the Great Wall immersively, but what about building a building like the Great Wall through VR? After all, the construction industry will become a growing industry. According to Construction Intelligence Center Global 50, the global construction industry is expected to grow from $8.5 trillion in 2015 to $10.3 trillion in 2020.

A recent study by ARC Document Solutions stated that virtual reality is the most powerful emerging technology in the construction industry. More than half (65.3%) of architectural, engineering, and construction management professionals stated that virtual reality applications make it easier for customers to visualize architectural designs, reduce material cost budgets, and reduce the number of workers required for the project.

So how does today's construction industry use virtual reality technology? The following are some of the company use cases that Xiaobian compiled.

Forklift training

As we wait for the robot's forklift to go online, we still need to continue training human forklift operators. CertifyMe is a web-based forklift training company that has developed an iOS and Android version of the VR training experience application that allows anyone to receive forklift training for free. The new training application is suitable for any industry. It can provide training in the virtual world, allowing learners to learn, share and improve operations from mistakes without risking workers or products. The VR experience aims to attract Millennials to the construction industry, and anyone can easily wear a pair of goggles to practice anytime, anywhere. This is just one example of VR as a training tool for the construction industry. VR can also be used in almost all vertical areas.

2. Visualization of architectural projects

Founder of Context VR from Microsoft and Expedia, the company has developed a 360-degree photo that allows customers to take architectural projects, add time stamps to blueprints, store them in the cloud, and even browse through augmented reality. Although the company focuses on medical care and the entry and exit of nuclear facilities, they have quickly turned their attention to the lucrative construction industry. The Seattle startup will charge the user a license fee based on the size of the project and the number of users.

3. Project collaboration

DPR Construction is a national technology builder focused on highly complex and sustainable construction projects and currently employs approximately 4,000 people. The company has been using virtual reality technology since 2010, when Facebook had not purchased Oculus VR for $2 billion. DPR has shifted from room-scale CAVE technology to head-mounted room-scale VR technology. The difference is that each participant in the customer, the designer, and the project can feel the final building in person before the project starts. The company recently used Oculus Rifts to assist with a major transformation project at the Virginia Commonwealth University, allowing employees to provide feedback before the project began.

4. Welding training

Welding is an indispensable element of all types of construction. It is also a very challenging teaching task in training, because the equipment is inherently dangerous and it is difficult to get started. Lincoln Electric designed the VRTEX 360 welding training system to help trainers teach their skills through virtual reality before opening a real soldering iron. With the development of the industry, Lincoln Electric has expanded the system to meet changing needs.

5. Environmental visualization

For companies with a history of 150 years, the key to staying at the forefront of the industry is adapting to new technologies. One of the largest private construction companies in the United States, McCarthy Construction Company has been exploring virtual reality since 2012 and hopes to improve its design and construction process. The company first used the Building Information Model (BIM) CAVE to project hospital rooms and office space into 3D rooms. Today, they use the more cost-effective Oculus VR to let customers see the future office or workspace. The company also uses Google Jump and drones to scan and capture 360-degree building models, giving head-to-head users an immersive visit.

6. Architectural Design

The family-owned company Mortensen Construction is also one of the largest privately-owned construction companies in the United States. The company designed its own virtual reality software for use in construction projects. The company is using HTC Vive for planning and management, such as building or transforming complex medical and industrial projects. For example, in assisting hospitals in designing an operating room, they will show surgeons the layout of the operating room through VR to ensure that all tools and equipment are within reach. Mortensen’s construction is also exploring augmented reality technology. They are testing DAQRI's smart helmets on site and projecting internal elements such as pipelines onto the walls of buildings.

When we see the continuous emergence of the construction industry in relation to the application of virtual reality, we cannot help but think that robots will soon replace the work of welding and forklifts, and humanity will explore the final building design through VR head-mounted display. Xiao Bian expects to see that the construction company itself has rapidly adopted virtual reality technology, rather than just start-up companies that are trying to sell their VR-based value proposition.

Lead Free Piezoelectric Elements


The Co-Al Co-doped Barium Titanate Lead-free Piezoelectric Ceramics was successfully developed by Yuhai company through repeated experiments. By Researching the influence of Co-Al Co-doping on the structure and properties of Barium Titanate-based piezoelectric ceramics, the formulation and preparation technology of Barium Titanate-based piezoelectric ceramics were optimized. Yuhai`s BaTiO3 was prepared by conventional solid-phase sintering method, with the piezoelectric constant d33 (>170pC/N), dielectric loss tgδ≤0.5% and mechanical coupling coefficient Kp≥0.34.

Barium titanate lead-free piezoelectric ceramics are important basic materials for the development of modern science and technology, which was widely used in the manufacture of ultrasonic transducers, underwater acoustic transducers, electroacoustic transducers, ceramic filters, ceramic transformers, ceramic frequency discriminators, high voltage generators, infrared detectors, surface acoustic wave devices, electro-optic devices, ignition and detonation devices, and piezoelectric gyroscope and so on.

Application: military, ocean, fishery, scientific research, mine detection, daily life and other fields.

China Patent of Yuhai company`s BaTiO3

Chinese Patent No.: ZL 2011 1 0126758.6

Name: Lead-free Barium Titanate Piezoelectric Material with Addition of Cobalt and Aluminum

8



Lead free piezo material BaTiO3

Lead-free Material

Properties

BaTiO3

Dielectric Constant

ɛTr3

1260

Coupling factor

KP

0.34

K31

0.196

K33

0.43

Kt

0.32

Piezoelectric coefficient

d31

10-12m/v

-60

d33

10-12m/v

160

g31

10-3vm/n

-5.4

g33

10-3vm/n

14.3

Frequency coefficients

Np

3180

N1

2280

N3

Nt

2675

Elastic compliance coefficient

Se11

10-12m2/n

8.4

Machanical quality factor

Qm

1200

Dielectric loss factor

Tg δ

%

0.5

Density

ρ

g/cm3

5.6

Curie Temperature

Tc

°C

115

Young's modulus

YE11

<109N/m3

119

Poison Ratio

0.33


Piezo Element,Piezo Ceramic Elements,Piezoelectric Ceramic,Pzt Tubes

Zibo Yuhai Electronic Ceramic Co., Ltd. , https://www.yhpiezo.com